You see it, you know what it is, and you know the next iteration is going to be like the previous one but in a different location, maybe a different time period. "It's expected, in the same way Madden is. "Call of Duty is enough of a deathmatch game to keep people coming back to it year after year, but the design isn’t breaking people's brains," Romero said. Speaking with Edge, Romero said he understands why Call of Duty is a chart-topper every year, but claimed the core design of the franchise hasn't shifted much. But Doom designer John Romero doesn't see much meaningful year-over-year innovation for the franchise. Some would argue that this year's Call of Duty: Advanced Warfare, with its super-ability exosuits, is making a dramatic step forward for the series.
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